Pranksters 3D was our first custom-development assignment. Glassfish Games a Hungarian game studio licensed our N2 game engine as basis for their kids’ game, while our company handled the coding of the software. The levels of the game were built in our editor which was tweaked according to user feedbacks. We considered this project as a test, in which we tried out our abilities to work on a tailor-made outsourced assignment. We have collected loads of experiences and also proud to say that despite quite a few unforeseeable drawbacks, we managed to complete the project before deadline.
Glassfish Games once again turned to us with their latest kiddy game Pranksters 3D to develop an Advergame version for international household chemicals maker Henkel. The deadline was tight, but Nemesys Team Studio took the challenge and with some extra hours (and weekends) worked plus lots of coffee consumed, we delivered the product on time. Since then, Henkel has produced and distributed over 30 000 copies, without any user complaints.
Nemesys Team Studio has successfully completed the outsource job on Glassfish games' Pranksters 3D. The game was shipped with the N2 engine of our part. The game is our first success story in supporting game development teams with high class 3D game engine, at competitive prices.