The official release dates of fortix confirmed: PC - digital download at www.fortix-game.com: 1 October 2009 PSP "minis" - digital download in Europe: 1 October 2009 Australia: 8 October 2009 North America 28 October 2009
We released some of the screenshots of Ignite to a few websites. We appreciate every feedback. Hardwired- Hungarian gaming portal Blenderartist.org - Blender users forum Artistpub.hu - Hungarian graphic artist forum
Two major European publishers signed a publishing deal for HeatWave, the first racing game by Nemesys Team Studio. Russia-based Noviy Disk will release the game in the CIS region and Ukraine, while Poland-based City Interactive will publish the game in Central and Eastern Europe. Nemesys Team welcomes its two new international partners and looks forward to the cooperation.
We have just got back from San Francisco: our sales and management heads participated in the Game Connection Event, while our technical director, Péter Balogh immersed in the techmosphere of the Game Developers Conference. The sales team had great meetings with our contacts and they also established new connections with prestigious companies, including Atari, Nintendo and Midway. We received very good feedback for our new game projects, Ignite and Fortix. GDC was a major step for us in terms of our international recognition, too: there are a number of serious negotiations underway with potential clients for our products.
The Nemesys Team was formed in 2004 by dedicated and skilled game development experts, and consists of coders, graphic artists and composers. In fact, our five key people have over 60 years of combined game development experience.
All our members have the inner drive to develop better games and are enthusiasts in their respected fields. In the fourth year of our operations we moved to a new location to respond to the need for a larger workspace, driven by our dynamic growth.
The team has been working for four years to serve a number of clients across different verticals such as 2D and 3D engine support, rendering and 3D art outsourcing.
Nemesys Team takes care of all your designing, programming & 3D art needs and provides you with successful delivery of your game projects. Our solutions include game design, production analysis, game play planning, project execution and project management.
We also take special care of the following generations. Our Nemesys Workshop is a unique initiative where young talented coders, artists can participate in a “garage project” and can meet full time developers for Q&A sessions in our downtown Budapest office, twice a week.